
ILLUSIONIST
By harnessing the deepest powers of their mind, your wolf can now craft strange illusions to confuse their enemies or entertain their friends. Illusions can be cast as sounds or images, but can only last for a certain duration of time.
TIER RATING
This is a tier two ability.
STAGES
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STAGE 1: Beginning stage
In it's early stages, the power of an illusionist seems wholly beyond their control. Fragments of their thoughts may manifest around them as flickering images, there one moment and gone the next; happening more often when they are experiencing a powerful emotion such as anger or fear. These illusions can be viewed by any number of other wolves, but they are small and fleeting, sometimes easily missed by the blink of an eye or passed off as a moment of madness.
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STAGE 2: Intermediate
Acquired by completing three pieces of artwork or roleplay that relate directly to your ability
The illusionist begins to have more control over their ability, now able to choose the images they wish to project. They can only maintain their images for a few minutes at best, and they are still hazy - at this stage, it's clear they are illusions or projections, and cannot be confused with reality, but they are still undoubtedly alarming to witness. The more witnesses to the illusion, the more difficult it is to maintain. Once used, there is a cooldown period of four days before another illusion can be cast.
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STAGE 3: Master
Acquired by completing a further three pieces of artwork or roleplay that relate directly to your ability.
In addition to the above, the illusionist can now create sounds - bird song, the howl of a wolf, the crashing of an ocean wave. They can only call upon natural sounds, but their projected images have at last become far more powerful. In stage 3, almost anything the illusionist can imagine can be crafted into an illusion to confuse and mystify. The illusionist has gained the skill to create the image of another wolf, though they cannot make the illusion speak. Furthermore, if the ability is used on only one individual, the concentrated power of the illusionist can create an image so strong that the witness is unable to tell it apart from reality. Illusions in this stage can last for up to 30 minutes, but the illusionist can dissapate them whenever they choose.
OVERALL RESTRICTIONS
This ability is passive in the first stage, then controlled in the second and third stages.
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While the illusionist ability allows your character to manifest any image from their imagination and bring it to reality, please do be mindful that you are realistic with your application of it. Don't project illusions that your character would not realistically be aware of - for example, they might be able to create an illusion of a human if they saw one at the beach landing, but they wouldn't know much about how a human acts or sounds, so the illusion would be a strange and twisted imagined idea of them. They wouldn't be able to craft an illusion of, for example, a human firing a gun - because no wolf has seen a gun, or indeed the action of firing one.
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The illusionist can, in stage 3 only, create the illusion of another character, dead or alive. However, you must seek the permission of the owner of that character before doing so. Your character can only craft illusions of characters that have been documented as being met in character/in group. Do not try to skirt the rules and behave as though your illusionist has met everyone on the island.
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The illusionist can, in stage 3 only, create sounds. Again, these should be natural sounds only, and be sounds that realistically fit the setting of the group. Sounds can be created alone, perhaps as a diversion, or they can accompany an imagery illusion.
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Sight is essential to witness the images crafted by an illusionist. A blind wolf can hear the sounds created, but they cannot see the projections. Illusions are not projected into other character's heads as much as they are painted on the world around them. A seeing wolf could, feasibly, close their eyes if the illusionists power was creating fear or confusion, but the illusionist could simply uphold their illusion until the witness eventually reopens their eyes.